![]() One thing we want to avoid is players dealing with hiccups when they get their first taste of our new game. This backend helps ensure that the multiplayer experience is ready for players logging in on launch day. We’ve mitigated a bit of that terror by building a robust backend. It’s when players first see the fruit of years dedicated to a labor of love. Release day is always both exciting and terrifying. ![]() Crucible is a free-to-play team-based action shooter that goes live on May 20, 2020, just a few days from today. I’m beyond excited to talk about the launch of our latest game, Crucible. Hi I’m Louis Castle, head of Relentless Studios, an Amazon Games development studio.
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